← North American National Championship

Wind Wakeup ComboTier 2

at North American National Championship

decks
8 (2.6% of field)
matches (non-mirror)
69 42-26-1
overall winrate
61.6%
ELO-adjusted winrate
62.4% avg ELO +4.2 per match
expected value
54.8% share-weighted (raw)
EV (ELO-adj)
55.7% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1450 · median 1458 · range 1239–1576 (8 pilots with an ELO rating)
1034 Q1 1280 Q3 1470 1750
50% of pilots are in the field's top quartile, 12% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Razorgale 9.8% 6 1-4-1 25.0% 35.0% 40.5% -5.1
Water Exia 7.8% 3 3-0-0 100.0% 71.4% 77.3% +20.3
Water Genbu 6.9% 3 2-1-0 66.7% 57.1% 56.3% +4.7
Fire Oblation 5.9% 7 5-2-0 71.4% 63.6% 62.9% +6.5
Water Aetherwing 5.9% 5 1-4-0 20.0% 33.3% 35.7% -8.2
Wind Seiryuu 5.6% 5 3-2-0 60.0% 55.6% 54.6% +2.6
Fire Crux Lorraine 4.9% 3 3-0-0 100.0% 71.4% 79.6% +22.1
Wind Crux Lorraine 4.9% 2 1-1-0 50.0% 50.0% 48.1% -1.9
Water Whirlpool Mill 4.6% 1 1-0-0 100.0% 60.0% 61.1% +17.8
Fire Slimes 3.6% 3 2-1-0 66.7% 57.1% 48.2% -1.3
Fire Crux Mage 3.3% 3 3-0-0 100.0% 71.4% 70.9% +15.6
Fire Suzaku 3.3% 6 2-4-0 33.3% 40.0% 31.8% -9.7
Water Fractal 2.9% 2 2-0-0 100.0% 66.7% 63.5% +13.0
Fire Luxem Assassin 2.6% 1 1-0-0 100.0% 60.0% 62.5% +20.0
Fire Aggro 2.3% 2 2-0-0 100.0% 66.7% 64.1% +13.5
Wind Shadowstrike 2.3% 5 3-2-0 60.0% 55.6% 59.1% +5.2
Fire Aetherwing 2.0% 1 0-1-0 0.0% 40.0% 43.5% -10.5
Fire Exia 2.0% 1 1-0-0 100.0% 60.0% 55.3% +8.5
Water Luxem Assassin 2.0% 0
Fire Suited 1.6% 1 0-1-0 0.0% 40.0% 42.4% -12.1
Horse and Taxes 1.6% 0
Wind Astra Cleric 1.6% 1 0-1-0 0.0% 40.0% 40.9% -14.6
Fire Umbra Ciel 1.3% 0
Wind Arcane 1.3% 1 1-0-0 100.0% 60.0% 64.4% +23.1
Water Tera Diao Chan 1.0% 0
Chess 0.7% 0
Fire Umbra Guardian 0.7% 0
Water Crux Mage 0.7% 0
Water Neos 0.7% 0
Wind Allies 0.7% 0
Wind Luxem Assassin 0.7% 1 1-0-0 100.0% 60.0% 60.0% +16.0
Fire Arcane 0.3% 0
Fire Arisanna 0.3% 1 1-0-0 100.0% 60.0% 63.6% +21.8
Fire Crescendo 0.3% 1 1-0-0 100.0% 60.0% 69.5% +31.1
Fire Firebloom Burn 0.3% 0
Fire Tera Diao Chan 0.3% 0
Fire Tera Mage 0.3% 0
Fire Umbra Ranger 0.3% 0
Water Allies 0.3% 1 1-0-0 100.0% 60.0% 61.9% +19.0
Water Astra Ranger 0.3% 1 0-1-0 0.0% 40.0% 35.7% -22.9
Water Chess 0.3% 0
Water Crux Lorraine 0.3% 0
Water Crux Merlin 0.3% 0
Water Jin 0.3% 0
Water Tera Cleric 0.3% 0
Water Tera Kongming 0.3% 0
Water Tera Mage 0.3% 0
Water Umbra Guardian 0.3% 0
Wind Byakko 0.3% 0
Wind Crux Mage 0.3% 0
Wind Exalted Alice 0.3% 2 1-1-0 50.0% 50.0% 51.8% +1.7
Wind Exia 0.3% 0
Wind Lorraine 0.3% 0
Wind Slimes 0.3% 0
Decklists · 8 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 26 cards with non-zero signal (raw numbers, including 26 held back from the grid above)
Card Edge In winner In loser Same Direction
Reconnaissance Scout +1.00 2 0 0
Water Resonance Bauble -1.00 0 2 0
Veiling Breeze -1.00 0 2 0
Aether's Embrace -1.00 0 2 0
Ranger Strides -1.00 0 2 0
Coronation Ceremony +1.00 2 0 0
Backup Charger +1.00 2 0 0
Prismspire Scepter +1.00 2 0 0
Fairy Whispers -1.00 0 2 0
Zephyr -1.00 0 2 0
Topsy Decree +1.00 2 0 0
Concealed Marksman -0.50 0 1 0
Palvor Sword +0.50 1 0 1
Liu Bei, Oathkeeper +0.50 1 0 1
Draught of Stamina -0.50 0 1 1
Peer Beyond +0.50 1 0 1
Second Wind +0.50 1 0 1
Steady Sharpshooter +0.50 1 0 1
Nullifying Mirror +0.50 1 0 1
Invective Instruction -0.50 0 1 1
Censer of Restful Peace -0.50 0 1 0
Portentous Tanggu +0.50 1 0 1
Scout the Land -0.50 0 1 0
Rallied Advance -0.50 0 1 0
Tonoris, Lone Mercenary -0.50 0 1 0
Dream Fairy +0.00 1 1 0

JSON: /api/events/52777/archetypes/Wind Wakeup Combo